Coming to the App Store

Chalk Hero

Survivor roguelite · 3–5 minute runs · one thumb

A half-used stick of chalk defends the blackboard from an invasion of doodles. Kite them, draw a loop around them, and wipe out the whole ring in one move.

Level up between waves, pick from rulers, protractors and compasses, and see how far you get before the eraser comes.

More about Chalk Hero

  • Signature move Draw a closed loop — everything inside it goes.
  • Session 3–5 minutes, portrait, one thumb.
  • Platform iPhone first. More to follow.
Chalk Hero title screen: a chalk stub in a red cape beside a ruler, compass, calculator and eraser, with a START button
Tap START
Chalk Hero in battle: the chalk hero dodges shape enemies while a ruler and protractor fire on their own
Just move
Chalk Hero: a green chalk loop closed around a crowd of doodle enemies
Close the loop
Chalk Hero: a lightning slash cutting across the blackboard through a line of enemies
Cut the board
Chalk Hero level-up: pick one of three upgrades, including a weapon fusion, a new eraser, or ink refill
Fuse two weapons
Chalk Hero: a purple chalk skin leaving rainbow traces through a swarm of shapes
Every skin hits different
Chalk Hero chalk box: skins including plain, candy stripes, galaxy, rainbow and Stormcaller
Suit up your chalk
Chalk Hero semester screen: 24 lessons, all cleared with three stars, and a start button for the graduation exam
24 stages, 24 twists
Chalk Hero final lesson: the chalk hero faces twin bosses with fused weapons on the graduation exam
Last lesson
In development

Stall King

Idle tycoon · a night-market story

Grandma hands you her sausage grill and the rival across the street laughs. Upgrade the menu, survive rush hour, and turn one stall into the busiest corner of the night market — one comeback at a time.

  • Signature move Call a rush — three minutes of chaos for a week of profit.
  • Session A minute at a time, all day long.
In development

Homework Defense

3D tower defense · landscape

The classroom is the battlefield and your pencil case is the armoury. Low-poly stationery armies, one-thumb tower placement, built for the same five-second promise as everything else we make.

  • Signature move Every tower is something you already own.
  • Session One desk, one wave, five minutes.